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Monitor Iiyama G-Master GB3461WQSU (review, opinions)

For the last few weeks I have had the opportunity to test a real bestseller in the ultra-wide 21:9 monitor segment - the Iiyama...

Patriot Viper V765 mechanical gaming keyboard (review, opinions)

Patriot Viper V765 is a mechanical keyboard dedicated to gamers who spend many hours a day in front of the computer. How does it...

Gaming Headset: Patriot Viper V380 (Review)

Patriot Viper V380 are headphones dedicated to gamers, which have a rather interesting and irregular shape. How do they work in practice? About it...

What is Input Lag? Which determines? How to reduce it?

Input lag is the delay between when a user enters a command and when it appears on the screen. This may be due to...

Ambient occlusion in games. What does it do?

Many gamers have heard of techniques to improve the appearance of games, such as anisotropic filtering and anti-aliasing. The ambient occlusion shading technology may...

G-Sync – what is it, how does it work?

G-Sync is a technology developed by NVIDIA that synchronizes the refresh rate of the monitor with the frame rate of the graphics processor. This...

Explore DLSS (Deep Learning Super Sampling) technology

DLSS (Deep Learning Super Sampling) is a technology developed by NVIDIA that uses deep learning algorithms to increase the resolution and visual quality of...

Mechanical Keyboards: Types of Switches, Pros and Cons

A mechanical keyboard is a type of computer keyboard that uses mechanical switches to register keystrokes. These switches are different from the rubber-dome switches...

The most popular Antialiasing techniques: FXAA, TAAU, FSR2

Fast Approximate Anti-Aliasing (FXAA) and Temporary Anti-Aliasing (TAA) are two common techniques used in computer graphics to reduce the appearance of jagged edges and...

Anisotropic filtering – what is it and how does it work?

Anisotropic filtering (AF) is a technique used in computer graphics to improve the quality of textures when viewed at an angle. It is used...

FOV (Field of view) in graphics and games. Everything you should know

Field of View (FOV) is a term used in 3D graphics to describe the extent of the observable world visible on the screen. It...

Auto-tune: What it is, how to enable it

Auto-Tune is an audio processing tool and technology that is used to correct and alter the pitch of recorded vocals and instrumental tracks. The...
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